Streaming meshes
CREATED: 200701070532 ** Progressive streaming
- increase intermediate quality of 3D meshes
- with packet loss
- Q: How to decide sending order?
- Q: How to combine into packets?
** Progressive coding
- edge collapse
- send vertex splits
- has dependency (DAG)
** Packet loss
- reduce no of packets received but cannot be decoded
- packetise data to reduce dependency, group nodes in DAG
- NP hard
- heuristics ** min cut ** distance based