Melvin's digital garden

Practice 2013: The Art of Strategy

https://www.youtube.com/watch?v=pVrZH_WoY0Q

** static vs dynamic strategy games are dynamic other games are story/content driven, fixed progression (static) ** board games are transparent ** strategy games have interesting decisions between solution (obvious or clear path to solve a problem) and guess (player have no good way to decided between the options) ** game should be efficient, not waste player’s time ** boiling down to the core mechanic Mario - jumping efficient design ** non essential elements of games *** tons of content *** labour money in monopoly - breaking bills feels like work *** spectacle fancy effects, graphics

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